libFirm
obstack.h
1 /* obstack.h - object stack macros
2  Copyright (C) 1988-1994,1996-1999,2003,2004,2005
3  Free Software Foundation, Inc.
4  This file is part of the GNU C Library.
5 
6  The GNU C Library is free software; you can redistribute it and/or
7  modify it under the terms of the GNU Lesser General Public
8  License as published by the Free Software Foundation; either
9  version 2.1 of the License, or (at your option) any later version.
10 
11  The GNU C Library is distributed in the hope that it will be useful,
12  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14  Lesser General Public License for more details.
15 
16  You should have received a copy of the GNU Lesser General Public
17  License along with the GNU C Library; if not, write to the Free
18  Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19  Boston, MA 02110-1301, USA. */
20 
33 /* Summary:
34 
35 All the apparent functions defined here are macros. The idea
36 is that you would use these pre-tested macros to solve a
37 very specific set of problems, and they would run fast.
38 Caution: no side-effects in arguments please!! They may be
39 evaluated MANY times!!
40 
41 These macros operate a stack of objects. Each object starts life
42 small, and may grow to maturity. (Consider building a word syllable
43 by syllable.) An object can move while it is growing. Once it has
44 been "finished" it never changes address again. So the "top of the
45 stack" is typically an immature growing object, while the rest of the
46 stack is of mature, fixed size and fixed address objects.
47 
48 These routines grab large chunks of memory, using a function you
49 supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
50 by calling `obstack_chunk_free'. You must define them and declare
51 them before using any obstack macros.
52 
53 Each independent stack is represented by a `struct obstack'.
54 Each of the obstack macros expects a pointer to such a structure
55 as the first argument.
56 
57 One motivation for this package is the problem of growing char strings
58 in symbol tables. Unless you are "fascist pig with a read-only mind"
59 --Gosper's immortal quote from HAKMEM item 154, out of context--you
60 would not like to put any arbitrary upper limit on the length of your
61 symbols.
62 
63 In practice this often means you will build many short symbols and a
64 few long symbols. At the time you are reading a symbol you don't know
65 how long it is. One traditional method is to read a symbol into a
66 buffer, realloc()ating the buffer every time you try to read a symbol
67 that is longer than the buffer. This is beaut, but you still will
68 want to copy the symbol from the buffer to a more permanent
69 symbol-table entry say about half the time.
70 
71 With obstacks, you can work differently. Use one obstack for all symbol
72 names. As you read a symbol, grow the name in the obstack gradually.
73 When the name is complete, finalize it. Then, if the symbol exists already,
74 free the newly read name.
75 
76 The way we do this is to take a large chunk, allocating memory from
77 low addresses. When you want to build a symbol in the chunk you just
78 add chars above the current "high water mark" in the chunk. When you
79 have finished adding chars, because you got to the end of the symbol,
80 you know how long the chars are, and you can create a new object.
81 Mostly the chars will not burst over the highest address of the chunk,
82 because you would typically expect a chunk to be (say) 100 times as
83 long as an average object.
84 
85 In case that isn't clear, when we have enough chars to make up
86 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
87 so we just point to it where it lies. No moving of chars is
88 needed and this is the second win: potentially long strings need
89 never be explicitly shuffled. Once an object is formed, it does not
90 change its address during its lifetime.
91 
92 When the chars burst over a chunk boundary, we allocate a larger
93 chunk, and then copy the partly formed object from the end of the old
94 chunk to the beginning of the new larger chunk. We then carry on
95 accreting characters to the end of the object as we normally would.
96 
97 A special macro is provided to add a single char at a time to a
98 growing object. This allows the use of register variables, which
99 break the ordinary 'growth' macro.
100 
101 Summary:
102  We allocate large chunks.
103  We carve out one object at a time from the current chunk.
104  Once carved, an object never moves.
105  We are free to append data of any size to the currently
106  growing object.
107  Exactly one object is growing in an obstack at any one time.
108  You can run one obstack per control block.
109  You may have as many control blocks as you dare.
110  Because of the way we do it, you can `unwind' an obstack
111  back to a previous state. (You may remove objects much
112  as you would with a stack.)
113 */
114 
115 
116 /* Don't do the contents of this file more than once. */
117 
118 #ifndef _OBSTACK_H
119 #define _OBSTACK_H 1
120 
121 #include "../begin.h"
122 
125 /* We need the type of a pointer subtraction. If __PTRDIFF_TYPE__ is
126  defined, as with GNU C, use that; that way we don't pollute the
127  namespace with <stddef.h>'s symbols. Otherwise, include <stddef.h>
128  and use ptrdiff_t. */
129 
130 #ifdef __PTRDIFF_TYPE__
131 # define PTR_INT_TYPE __PTRDIFF_TYPE__
132 #else
133 # include <stddef.h>
134 # define PTR_INT_TYPE ptrdiff_t
135 #endif
136 
137 /* If B is the base of an object addressed by P, return the result of
138  aligning P to the next multiple of A + 1. B and P must be of type
139  char *. A + 1 must be a power of 2. */
140 
141 #define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A)))
142 
143 /* Similiar to _BPTR_ALIGN (B, P, A), except optimize the common case
144  where pointers can be converted to integers, aligned as integers,
145  and converted back again. If PTR_INT_TYPE is narrower than a
146  pointer (e.g., the AS/400), play it safe and compute the alignment
147  relative to B. Otherwise, use the faster strategy of computing the
148  alignment relative to 0. */
149 
150 #define __PTR_ALIGN(B, P, A) \
151  __BPTR_ALIGN (sizeof (PTR_INT_TYPE) < sizeof (void *) ? (B) : (char *) 0, \
152  P, A)
153 
154 #include <string.h>
155 #include <stdarg.h>
156 
157 struct _obstack_chunk /* Lives at front of each chunk. */
158 {
159  char *limit; /* 1 past end of this chunk */
160  struct _obstack_chunk *prev; /* address of prior chunk or NULL */
161  char contents[4]; /* objects begin here */
162 };
163 
164 struct obstack /* control current object in current chunk */
165 {
166  PTR_INT_TYPE chunk_size; /* preferred size to allocate chunks in */
167  struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
168  char *object_base; /* address of object we are building */
169  char *next_free; /* where to add next char to current object */
170  char *chunk_limit; /* address of char after current chunk */
171  union
172  {
173  PTR_INT_TYPE tempint;
174  void *tempptr;
175  } temp; /* Temporary for some macros. */
176  int alignment_mask; /* Mask of alignment for each object. */
177  /* These prototypes vary based on `use_extra_arg', and we use
178  casts to the prototypeless function type in all assignments,
179  but having prototypes here quiets -Wstrict-prototypes. */
180  struct _obstack_chunk *(*chunkfun) (void *, PTR_INT_TYPE);
181  void (*freefun) (void *, struct _obstack_chunk *);
182  void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
183  unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
184  unsigned maybe_empty_object:1;/* There is a possibility that the current
185  chunk contains a zero-length object. This
186  prevents freeing the chunk if we allocate
187  a bigger chunk to replace it. */
188  unsigned alloc_failed:1; /* No longer used, as we now call the failed
189  handler on error, but retained for binary
190  compatibility. */
191 };
192 
193 /* Declare the external functions we use; they are in obstack.c. */
194 
195 FIRM_API void _obstack_newchunk (struct obstack *, PTR_INT_TYPE);
196 FIRM_API int _obstack_begin (struct obstack *, int, int,
197  void *(*) (PTR_INT_TYPE), void (*) (void *));
198 FIRM_API int _obstack_begin_1 (struct obstack *, int, int,
199  void *(*) (void *, PTR_INT_TYPE),
200  void (*) (void *, void *), void *);
201 FIRM_API PTR_INT_TYPE _obstack_memory_used (struct obstack *);
202 
203 FIRM_API void obstack_free (struct obstack *obstack, void *block);
204 
205 
206 /* Error handler called when `obstack_chunk_alloc' failed to allocate
207  more memory. This can be set to a user defined function which
208  should either abort gracefully or use longjump - but shouldn't
209  return. The default action is to print a message and abort. */
210 FIRM_API void (*obstack_alloc_failed_handler) (void);
211 
212 /* Exit value used when `print_and_abort' is used. */
213 FIRM_API int obstack_exit_failure;
214 
215 /* Pointer to beginning of object being allocated or to be allocated next.
216  Note that this might not be the final address of the object
217  because a new chunk might be needed to hold the final size. */
218 
219 #define obstack_base(h) ((void *) (h)->object_base)
220 
221 /* Size for allocating ordinary chunks. */
222 
223 #define obstack_chunk_size(h) ((h)->chunk_size)
224 
225 /* Pointer to next byte not yet allocated in current chunk. */
226 
227 #define obstack_next_free(h) ((h)->next_free)
228 
229 /* Mask specifying low bits that should be clear in address of an object. */
230 
231 #define obstack_alignment_mask(h) ((h)->alignment_mask)
232 
233 /* To prevent prototype warnings provide complete argument list. */
234 #define obstack_init(h) \
235  _obstack_begin ((h), 0, 0, \
236  (void *(*) (PTR_INT_TYPE)) obstack_chunk_alloc, \
237  (void (*) (void *)) obstack_chunk_free)
238 
239 #define obstack_begin(h, size) \
240  _obstack_begin ((h), (size), 0, \
241  (void *(*) (PTR_INT_TYPE)) obstack_chunk_alloc, \
242  (void (*) (void *)) obstack_chunk_free)
243 
244 #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
245  _obstack_begin ((h), (size), (alignment), \
246  (void *(*) (PTR_INT_TYPE)) (chunkfun), \
247  (void (*) (void *)) (freefun))
248 
249 #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
250  _obstack_begin_1 ((h), (size), (alignment), \
251  (void *(*) (void *, PTR_INT_TYPE)) (chunkfun), \
252  (void (*) (void *, void *)) (freefun), (arg))
253 
254 #define obstack_chunkfun(h, newchunkfun) \
255  ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, PTR_INT_TYPE)) (newchunkfun))
256 
257 #define obstack_freefun(h, newfreefun) \
258  ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
259 
260 #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar))
261 
262 #define obstack_blank_fast(h,n) ((h)->next_free += (n))
263 
264 #define obstack_memory_used(h) _obstack_memory_used (h)
265 
266 #if defined __GNUC__ && defined __STDC__ && __STDC__
267 /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
268  does not implement __extension__. But that compiler doesn't define
269  __GNUC_MINOR__. */
270 # if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
271 # define __extension__
272 # endif
273 
274 /* For GNU C, if not -traditional,
275  we can define these macros to compute all args only once
276  without using a global variable.
277  Also, we can avoid using the `temp' slot, to make faster code. */
278 
279 # define obstack_object_size(OBSTACK) \
280  __extension__ \
281  ({ struct obstack const *__o = (OBSTACK); \
282  (unsigned) (__o->next_free - __o->object_base); })
283 
284 # define obstack_room(OBSTACK) \
285  __extension__ \
286  ({ struct obstack const *__o = (OBSTACK); \
287  (unsigned) (__o->chunk_limit - __o->next_free); })
288 
289 # define obstack_make_room(OBSTACK,length) \
290 __extension__ \
291 ({ struct obstack *__o = (OBSTACK); \
292  int __len = (length); \
293  if (__o->chunk_limit - __o->next_free < __len) \
294  _obstack_newchunk (__o, __len); \
295  (void) 0; })
296 
297 # define obstack_empty_p(OBSTACK) \
298  __extension__ \
299  ({ struct obstack const *__o = (OBSTACK); \
300  (__o->chunk->prev == 0 \
301  && __o->next_free == __PTR_ALIGN ((char *) __o->chunk, \
302  __o->chunk->contents, \
303  __o->alignment_mask)); })
304 
305 # define obstack_grow(OBSTACK,where,length) \
306 __extension__ \
307 ({ struct obstack *__o = (OBSTACK); \
308  int __len = (length); \
309  if (__o->next_free + __len > __o->chunk_limit) \
310  _obstack_newchunk (__o, __len); \
311  memcpy (__o->next_free, where, __len); \
312  __o->next_free += __len; \
313  (void) 0; })
314 
315 # define obstack_grow0(OBSTACK,where,length) \
316 __extension__ \
317 ({ struct obstack *__o = (OBSTACK); \
318  int __len = (length); \
319  if (__o->next_free + __len + 1 > __o->chunk_limit) \
320  _obstack_newchunk (__o, __len + 1); \
321  memcpy (__o->next_free, where, __len); \
322  __o->next_free += __len; \
323  *(__o->next_free)++ = 0; \
324  (void) 0; })
325 
326 # define obstack_1grow(OBSTACK,datum) \
327 __extension__ \
328 ({ struct obstack *__o = (OBSTACK); \
329  if (__o->next_free + 1 > __o->chunk_limit) \
330  _obstack_newchunk (__o, 1); \
331  obstack_1grow_fast (__o, datum); \
332  (void) 0; })
333 
334 /* These assume that the obstack alignment is good enough for pointers
335  or ints, and that the data added so far to the current object
336  shares that much alignment. */
337 
338 # define obstack_ptr_grow(OBSTACK,datum) \
339 __extension__ \
340 ({ struct obstack *__o = (OBSTACK); \
341  if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
342  _obstack_newchunk (__o, sizeof (void *)); \
343  obstack_ptr_grow_fast (__o, datum); }) \
344 
345 # define obstack_int_grow(OBSTACK,datum) \
346 __extension__ \
347 ({ struct obstack *__o = (OBSTACK); \
348  if (__o->next_free + sizeof (int) > __o->chunk_limit) \
349  _obstack_newchunk (__o, sizeof (int)); \
350  obstack_int_grow_fast (__o, datum); })
351 
352 # define obstack_ptr_grow_fast(OBSTACK,aptr) \
353 __extension__ \
354 ({ struct obstack *__o1 = (OBSTACK); \
355  *(const void **) __o1->next_free = (aptr); \
356  __o1->next_free += sizeof (const void *); \
357  (void) 0; })
358 
359 # define obstack_int_grow_fast(OBSTACK,aint) \
360 __extension__ \
361 ({ struct obstack *__o1 = (OBSTACK); \
362  *(int *) __o1->next_free = (aint); \
363  __o1->next_free += sizeof (int); \
364  (void) 0; })
365 
366 # define obstack_blank(OBSTACK,length) \
367 __extension__ \
368 ({ struct obstack *__o = (OBSTACK); \
369  int __len = (length); \
370  if (__o->chunk_limit - __o->next_free < __len) \
371  _obstack_newchunk (__o, __len); \
372  obstack_blank_fast (__o, __len); \
373  (void) 0; })
374 
375 # define obstack_alloc(OBSTACK,length) \
376 __extension__ \
377 ({ struct obstack *__h = (OBSTACK); \
378  obstack_blank (__h, (length)); \
379  obstack_finish (__h); })
380 
381 # define obstack_copy(OBSTACK,where,length) \
382 __extension__ \
383 ({ struct obstack *__h = (OBSTACK); \
384  obstack_grow (__h, (where), (length)); \
385  obstack_finish (__h); })
386 
387 # define obstack_copy0(OBSTACK,where,length) \
388 __extension__ \
389 ({ struct obstack *__h = (OBSTACK); \
390  obstack_grow0 (__h, (where), (length)); \
391  obstack_finish (__h); })
392 
393 /* The local variable is named __o1 to avoid a name conflict
394  when obstack_blank is called. */
395 # define obstack_finish(OBSTACK) \
396 __extension__ \
397 ({ struct obstack *__o1 = (OBSTACK); \
398  void *__value = (void *) __o1->object_base; \
399  if (__o1->next_free == __value) \
400  __o1->maybe_empty_object = 1; \
401  __o1->next_free \
402  = __PTR_ALIGN (__o1->object_base, __o1->next_free, \
403  __o1->alignment_mask); \
404  if (__o1->next_free - (char *)__o1->chunk \
405  > __o1->chunk_limit - (char *)__o1->chunk) \
406  __o1->next_free = __o1->chunk_limit; \
407  __o1->object_base = __o1->next_free; \
408  __value; })
409 
410 # define obstack_free(OBSTACK, OBJ) \
411 __extension__ \
412 ({ struct obstack *__o = (OBSTACK); \
413  void *__obj = (OBJ); \
414  if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
415  __o->next_free = __o->object_base = (char *)__obj; \
416  else (obstack_free) (__o, __obj); })
417 
418 #else /* not __GNUC__ or not __STDC__ */
419 
420 # define obstack_object_size(h) \
421  (unsigned) ((h)->next_free - (h)->object_base)
422 
423 # define obstack_room(h) \
424  (unsigned) ((h)->chunk_limit - (h)->next_free)
425 
426 # define obstack_empty_p(h) \
427  ((h)->chunk->prev == 0 \
428  && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk, \
429  (h)->chunk->contents, \
430  (h)->alignment_mask))
431 
432 /* Note that the call to _obstack_newchunk is enclosed in (..., 0)
433  so that we can avoid having void expressions
434  in the arms of the conditional expression.
435  Casting the third operand to void was tried before,
436  but some compilers won't accept it. */
437 
438 # define obstack_make_room(h,length) \
439 ( (h)->temp.tempint = (length), \
440  (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit) \
441  ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0))
442 
443 # define obstack_grow(h,where,length) \
444 ( (h)->temp.tempint = (length), \
445  (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit) \
446  ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0), \
447  memcpy ((h)->next_free, where, (h)->temp.tempint), \
448  (h)->next_free += (h)->temp.tempint)
449 
450 # define obstack_grow0(h,where,length) \
451 ( (h)->temp.tempint = (length), \
452  (((h)->next_free + (h)->temp.tempint + 1 > (h)->chunk_limit) \
453  ? (_obstack_newchunk ((h), (h)->temp.tempint + 1), 0) : 0), \
454  memcpy ((h)->next_free, where, (h)->temp.tempint), \
455  (h)->next_free += (h)->temp.tempint, \
456  *((h)->next_free)++ = 0)
457 
458 # define obstack_1grow(h,datum) \
459 ( (((h)->next_free + 1 > (h)->chunk_limit) \
460  ? (_obstack_newchunk ((h), 1), 0) : 0), \
461  obstack_1grow_fast (h, datum))
462 
463 # define obstack_ptr_grow(h,datum) \
464 ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
465  ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
466  obstack_ptr_grow_fast (h, datum))
467 
468 # define obstack_int_grow(h,datum) \
469 ( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
470  ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
471  obstack_int_grow_fast (h, datum))
472 
473 # define obstack_ptr_grow_fast(h,aptr) \
474  (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr))
475 
476 # define obstack_int_grow_fast(h,aint) \
477  (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint))
478 
479 # define obstack_blank(h,length) \
480 ( (h)->temp.tempint = (length), \
481  (((h)->chunk_limit - (h)->next_free < (h)->temp.tempint) \
482  ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0), \
483  obstack_blank_fast (h, (h)->temp.tempint))
484 
485 # define obstack_alloc(h,length) \
486  (obstack_blank ((h), (length)), obstack_finish ((h)))
487 
488 # define obstack_copy(h,where,length) \
489  (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
490 
491 # define obstack_copy0(h,where,length) \
492  (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
493 
494 # define obstack_finish(h) \
495 ( ((h)->next_free == (h)->object_base \
496  ? (((h)->maybe_empty_object = 1), 0) \
497  : 0), \
498  (h)->temp.tempptr = (h)->object_base, \
499  (h)->next_free \
500  = __PTR_ALIGN ((h)->object_base, (h)->next_free, \
501  (h)->alignment_mask), \
502  (((h)->next_free - (char *) (h)->chunk \
503  > (h)->chunk_limit - (char *) (h)->chunk) \
504  ? ((h)->next_free = (h)->chunk_limit) : 0), \
505  (h)->object_base = (h)->next_free, \
506  (h)->temp.tempptr)
507 
508 # define obstack_free(h,obj) \
509 ( (h)->temp.tempint = (char *) (obj) - (char *) (h)->chunk, \
510  ((((h)->temp.tempint > 0 \
511  && (h)->temp.tempint < (h)->chunk_limit - (char *) (h)->chunk)) \
512  ? (PTR_INT_TYPE) ((h)->next_free = (h)->object_base \
513  = (h)->temp.tempint + (char *) (h)->chunk) \
514  : (((obstack_free) ((h), (h)->temp.tempint + (char *) (h)->chunk), 0), 0)))
515 
516 #endif /* not __GNUC__ or not __STDC__ */
517 
522 #ifdef __cplusplus
523 # define FIRM_NOTHROW throw ()
524 #else
525 # define FIRM_NOTHROW
526 #endif
527 
533 #if defined(__GNUC__)
534 # define FIRM_PRINTF(a,b) __attribute__((__format__(__printf__, a, b)))
535 #else
536 # define FIRM_PRINTF(a,b)
537 #endif
538 
542 FIRM_API int obstack_printf(struct obstack *obst, const char *fmt, ...)
543  FIRM_NOTHROW FIRM_PRINTF(2, 3);
544 FIRM_API int obstack_vprintf(struct obstack *obst, const char *fmt, va_list ap)
545  FIRM_NOTHROW FIRM_PRINTF(2, 0);
546 
549 #include "../end.h"
550 
551 #endif