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/*
* This file is part of libFirm.
* Copyright (C) 2012 University of Karlsruhe.
*/
/**
* @file
* @brief Spillslot coalescer.
* @author Matthias Braun
* @date 27.07.2006
*/
#ifndef FIRM_BE_BESPILLSLOTS_H
#define FIRM_BE_BESPILLSLOTS_H
#include "firm_types.h"
#include <stdbool.h>
typedef struct be_fec_env_t be_fec_env_t;
/**
* Initializes a new frame entity coalescer environment
*/
be_fec_env_t *be_new_frame_entity_coalescer(ir_graph *irg);
/**
* Frees a frame entity coalescer environment
*/
void be_free_frame_entity_coalescer(be_fec_env_t *env);
void be_load_needs_frame_entity(be_fec_env_t *env, ir_node *node,
unsigned slot_size, unsigned slot_po2align);
typedef void (*set_frame_entity_func)(ir_node *node, ir_entity *entity,
unsigned final_size,
unsigned final_po2align);
/**
* Assigned frame entities to all the nodes added by be_node_needs_frame_entity.
* Adds memory perms where needed.
*/
void be_assign_entities(be_fec_env_t *env, set_frame_entity_func set_frame,
bool alloc_entities_at_begin);
#endif
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