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authorChristoph Mallon <christoph.mallon@gmx.de>2012-11-30 09:31:15 +0100
committerChristoph Mallon <christoph.mallon@gmx.de>2012-11-30 09:56:51 +0100
commita083a3a0c90ca75e4d7218de86cfaba40038f275 (patch)
tree67db369eee098b4637a65d28e94d208d03cdaa12 /ir/be/bespillutil.h
parent7d56f8d535948a67a178ad9751f1c4b2e57b5268 (diff)
bespillutil: Inline be_add_reload2() into its only caller be_add_reload(), which in turn only calls the former.
Diffstat (limited to 'ir/be/bespillutil.h')
-rw-r--r--ir/be/bespillutil.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/ir/be/bespillutil.h b/ir/be/bespillutil.h
index c4b674c..da78cd3 100644
--- a/ir/be/bespillutil.h
+++ b/ir/be/bespillutil.h
@@ -71,9 +71,6 @@ void be_add_spill(spill_env_t *senv, ir_node *to_spill, ir_node *after);
void be_add_reload(spill_env_t *senv, ir_node *to_spill, ir_node *before,
const arch_register_class_t *reload_cls, int allow_remat);
-void be_add_reload2(spill_env_t *senv, ir_node *to_spill, ir_node *before,
- const arch_register_class_t *reload_cls, int allow_remat);
-
/**
* Analog to be_add_reload, but places the reload "on an edge" between 2 blocks
* @see be_add_reload