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authorMatthias Braun <matze@braunis.de>2011-03-04 17:03:33 +0100
committerMatthias Braun <matze@braunis.de>2011-03-04 17:03:33 +0100
commit8228e1209acfaaa128ff2c04caa4caeb27771273 (patch)
tree1cdf6218ec6190315c9291965af61eb7d83033c1 /ir/be/bespillutil.h
parent58f208f3bf8ee4094027aa1d2401685d09a51ef6 (diff)
remove unused be_add_remat function
Diffstat (limited to 'ir/be/bespillutil.h')
-rw-r--r--ir/be/bespillutil.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/ir/be/bespillutil.h b/ir/be/bespillutil.h
index 3758c76..17c0c5c 100644
--- a/ir/be/bespillutil.h
+++ b/ir/be/bespillutil.h
@@ -93,12 +93,6 @@ void be_add_reload_on_edge(spill_env_t *senv, ir_node *to_spill, ir_node *bl,
int allow_remat);
/**
- * Analog to be_add_reload but adds an already created rematerialized node.
- */
-void be_add_remat(spill_env_t *env, ir_node *to_spill, ir_node *before,
- ir_node *rematted_node);
-
-/**
* The main function that places real spills/reloads (or rematerializes values)
* for all values where be_add_reload was called. It then rebuilds the
* SSA-form and updates liveness information