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authorChristoph Mallon <christoph.mallon@gmx.de>2011-03-09 15:17:15 +0100
committerChristoph Mallon <christoph.mallon@gmx.de>2011-03-09 15:17:15 +0100
commit15ad7ccd8dff64e1808e1d093d4a8d7cda5af33e (patch)
treee5839d18bfc45a5e144642299184fb1fb2ea64ee /ir/be/bespillutil.h
parent011ba04f46ea5a34c7d3c88401b488a50c2cdd00 (diff)
Fix typos in comments: s/it's/its/ and related corrections.
Diffstat (limited to 'ir/be/bespillutil.h')
-rw-r--r--ir/be/bespillutil.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/ir/be/bespillutil.h b/ir/be/bespillutil.h
index 17c0c5c..356aa91 100644
--- a/ir/be/bespillutil.h
+++ b/ir/be/bespillutil.h
@@ -100,7 +100,7 @@ void be_add_reload_on_edge(spill_env_t *senv, ir_node *to_spill, ir_node *bl,
void be_insert_spills_reloads(spill_env_t *senv);
/**
- * There are 2 possibilities to spill a phi node: Only it's value, or replacing
+ * There are 2 possibilities to spill a phi node: Only its value, or replacing
* the whole phi-node with a memory phi. Normally only the value of a phi will
* be spilled unless you mark the phi with be_spill_phi.
* (Remember that each phi needs a register, so you have to spill phis when