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authorChristoph Mallon <christoph.mallon@gmx.de>2012-11-29 08:37:51 +0100
committerChristoph Mallon <christoph.mallon@gmx.de>2012-11-29 08:37:51 +0100
commit12aaa3fc53618991634823a6738f50360a54633b (patch)
treee42098547bd650b6b2e1a13fdff1a76794ef4af0 /ir/be/bespillutil.h
parent138b6f7fefad82016bec93c97de31397d1762f4b (diff)
bespillutil: Remove the unusd function be_add_reload_at_end().
Diffstat (limited to 'ir/be/bespillutil.h')
-rw-r--r--ir/be/bespillutil.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/ir/be/bespillutil.h b/ir/be/bespillutil.h
index b093523..80141c2 100644
--- a/ir/be/bespillutil.h
+++ b/ir/be/bespillutil.h
@@ -75,14 +75,6 @@ void be_add_reload2(spill_env_t *senv, ir_node *to_spill, ir_node *before, ir_no
const arch_register_class_t *reload_cls, int allow_remat);
/**
- * Add a reload at the end of a block.
- * Similar to be_add_reload_on_edge().
- */
-void be_add_reload_at_end(spill_env_t *env, ir_node *to_spill, const ir_node *block,
- const arch_register_class_t *reload_cls,
- int allow_remat);
-
-/**
* Analog to be_add_reload, but places the reload "on an edge" between 2 blocks
* @see be_add_reload
*/